View Full Version : Newest shit.
Sifter
10-12-2006, 06:02 PM
http://i26.photobucket.com/albums/c105/SifterTH/residentevil.gif
And non-animated:
http://i26.photobucket.com/albums/c105/SifterTH/residentevil.png
KidzLikeUs
10-12-2006, 06:50 PM
dude thats awsome 8/10 :D
Sifter
10-12-2006, 06:58 PM
Thanks, xP.
Skeleton
10-13-2006, 01:41 PM
Sifter that is truely a work of a legend :P 9.3/10
el-skeezo
10-13-2006, 03:09 PM
Animated one is better but it gets anoying.
Prophet-
10-13-2006, 04:04 PM
ok i am back to thy elite... sorta.. and you get to be my first victim... heres why..
WHAT THE FUCK IS UP WITH PEOPLE AND DEAD FIREY THINGS!
red and yellow sigs make me think mcdonnalds, even if it is fiery... I cant even immaging some thing like this to be actually that challenging to make... a few brushes here and there and slap on an image with an overlay/soft light and make is fade in an out at a really fast rate so that people get a headache when they look at it.... Now the text is alright not gonna lie it matches the sig... but it doesnt change the fact that you did the most horrible thing to a sig... but the background text sideways and faded into the background.... Im not even going to attempt to read it because off in the side i see that fucking skeleton zombie shit fading in and out.... Bottom line...
-The sig is flat, add more dimension
-Red + Yellow = McDonnalds, find les generic colors... not everything in hell is red and yellow...
-Avoid annoying render animation like this one, it gives people headaches
-Make text readable so people dont spend 15 minutes trying to figure out what the shit says
Sifter
10-13-2006, 04:16 PM
It's not supposed to be readable. I understand where you are coming from with the red and yellow, it just matched the render, I didn't want a greenish or blue sig with a yellow/red render. It wouldnt look good even with color balance and crap. I personally prefer the non animated one better too, but the ratings i've gotten so far tell me that people like the animated one better. Hell, i've never even played the game, i just picked a random render to practice with.
el-skeezo
10-14-2006, 05:19 AM
After having looked more than a second I find the non-animated one better.
Skeleton
10-14-2006, 12:45 PM
ok i am back to thy elite... sorta.. and you get to be my first victim... heres why..
WHAT THE FUCK IS UP WITH PEOPLE AND DEAD FIREY THINGS!
red and yellow sigs make me think mcdonnalds, even if it is fiery... I cant even immaging some thing like this to be actually that challenging to make... a few brushes here and there and slap on an image with an overlay/soft light and make is fade in an out at a really fast rate so that people get a headache when they look at it.... Now the text is alright not gonna lie it matches the sig... but it doesnt change the fact that you did the most horrible thing to a sig... but the background text sideways and faded into the background.... Im not even going to attempt to read it because off in the side i see that fucking skeleton zombie shit fading in and out.... Bottom line...
-The sig is flat, add more dimension
-Red + Yellow = McDonnalds, find les generic colors... not everything in hell is red and yellow...
-Avoid annoying render animation like this one, it gives people headaches
-Make text readable so people dont spend 15 minutes trying to figure out what the shit says
I hate dead firey shit too...
Matt_Hardy
10-14-2006, 12:50 PM
10/10 they rock
stylesp
10-14-2006, 12:56 PM
10/10 on both great job
W a r n i n g
10-14-2006, 01:57 PM
pretty nice i like it.
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